In-reply-to » I've started playing with Go today, just understood the basics and still a bit confused about the module and goroutine parts.

@eaplmx Thank you so much.

I got the fact that everything get bundled from a single folder but I too am used to properly specify what I want for every module since using Python/JS.

On my tries I managed to do local imports and compile with GO111MODULES but I was confused on the uses of that flag. Online everything mentioned the url as a reference to the source and I was missing the point of using it locally from a single project.

On a post the recommendation was to not use folder which is pretty bad in my opinion for a bigger project, also looking at yarn repo didn’t cleared up my doubts (too big for me right now 😓).

Thanks again!

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In-reply-to » I'm making some training videos, and I'm feeling the pain of taking care of every detail 😅

@eaplmx I see.

Actually I have to do something similar for my company soon (not sharable freely here too) and was just curious to see some from others.

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I found a Foosball with a digital scoreboard.

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In college I wanted to make one of these with electronics and PICs, but it was a bit expensive as a student, so never I finished that.
Later I made one with a tablet and an online ranking system.

I wanted to build one for table tennis, inspired by one I say online which recognizes a RFID chip in your racket 🏓

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In-reply-to » Mercedes Locks Faster Acceleration Behind a $1,200 Annual Paywall Mercedes is the latest manufacturer to lock auto features behind a subscription fee, with an upcoming "Acceleration Increase" add-on that lets drivers pay to access motor performance their vehicle is already capable of. From a report: The $1,200 yearly subscription improves performance by boosting output from the motors by 20-24 percent, increasi ... ⌘ Read more

I signed the open letter/

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In-reply-to » I've started playing with Go today, just understood the basics and still a bit confused about the module and goroutine parts.

@justamoment I haven’t touched the goroutines yet (I played with these like 10 years ago), but I haven’t found a case where I need these.

About the modules, those were very non-intuitive to me, coming from Python, C#, and JS. I think the official documentation from Go is not clear enough and has no simple examples…
After a few searches, I reached Stack Overflow and blogs with tips for Modules and subdirectories. Now, I can replicate an MVC model with templates.

This project helped a lot: https://github.com/J7mbo/go-subdirectories-with-modules

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In-reply-to » I'm making some training videos, and I'm feeling the pain of taking care of every detail 😅

@justamoment Well, those are for a private university in México, so won’t be publicly available.

And they told me that the format is gonna be different from what I recorded previously, so next week I’ll have to make new shots. 😅

In fact, I don’t have videos in English, so I guess I’ll have to practice recording a few 🤔

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I’ve started playing with Go today, just understood the basics and still a bit confused about the module and goroutine parts.

I’ll try to make something interesting soon.

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In-reply-to » ⚽️USA vs England

[USA 0 - 0 ENG HT] Pretty even game with both sides missing a couple chances. The US have been dangerous in transition and on the counter. Right where they want to be heading into the second half.

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In-reply-to » Going to try my hand at The Brothers' War quick draft this morning. Premier draft has not been kind to me so far so hopefully I can start figuring this format out.

🏆Finished 7-2 with a Dimir draw 2 synergy control deck to get my first trophy of the format. Played 16 lands and flooding was a constant issue. The colorless surveil land proved invaluable.

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Twitter is 4channing fast. Letting the worst of the previously-banned far right back on, suspending or permanently banning activists and journalists.

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In-reply-to » It was a cold and misty November day. Just like November is supposed to be. It rained in the forest a little bit, but on the way back the sun came out for a short time. And then it turned very cloudy and dull for the rest of the day. Mixed with rain time after time. Looking outside now, it's very dark and foggy again. Closing the shutters at 16:30.

@lyse 20.jpg and the train pics are 👌!

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In-reply-to » git-bug

@movq I think I like that choice? Not sure yet since I haven’t tried using it for anything real. I do like the fact that it doesn’t introduce a bunch of weird files to your repository that you then have to worry about managing.

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Going to try my hand at The Brothers’ War quick draft this morning. Premier draft has not been kind to me so far so hopefully I can start figuring this format out.

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It was a cold and misty November day. Just like November is supposed to be. It rained in the forest a little bit, but on the way back the sun came out for a short time. And then it turned very cloudy and dull for the rest of the day. Mixed with rain time after time. Looking outside now, it’s very dark and foggy again. Closing the shutters at 16:30.

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In-reply-to » git-bug

@prologic @mckinley I can’t pretend to understand the guts since I just found it and only tinkered with it for a few minutes. But I can say that git bug push did this:

remote: Updating references: 100% (1/1)           
To $REPO
remote: Updating references: 100% (1/1)        19cf0dc6b52363cf5b8032755b16a5 -> refs/identities/af97ed38e619cf0dc6b52363cf5b8032755b16a5remote: Updating references: 100% (1/1)           
To $REPO
 * [new reference]   refs/bugs/00fd29b9f50294a64ad72c039a7340b5863d7907 -> refs/bugs/00fd29b9f50294a64ad72c039a7340b5863d7907

So it puts stuff in $DIR/.git/refs. It creates a cache directory too.

I have to say, it’s surprisingly full-featured given that it’s pre 1.0 and the main author warns that there be dragons here (though not so surprising given that there are over 2,000 commits!). You can do the entire create/label/comment on/push/pull/clear bug workflow entirely on the CLI with git subcommands, which is how I’d probably use it were I to adopt this. The webui looks remarkably like github/gitea/etc if you’re into that.

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In-reply-to » Google's Secret New Project Teaches AI To Write and Fix Code Google is working on a secretive project that uses machine learning to train code to write, fix, and update itself. From a report: This project is part of a broader push by Google into so-called generative artificial intelligence, which uses algorithms to create images, videos, code, and more. It could have profound implications for the company's fu ... ⌘ Read more

@eldersnake Related #yas3cja 😅

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Google’s Secret New Project Teaches AI To Write and Fix Code
Google is working on a secretive project that uses machine learning to train code to write, fix, and update itself. From a report: This project is part of a broader push by Google into so-called generative artificial intelligence, which uses algorithms to create images, videos, code, and more. It could have profound implications for the company’s fu … ⌘ Read more

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